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Crackdown postmortem. Two years later
Ok, not really. In October 2007 Game Developer magazine printed a postmortem of Crackdown with Dave Jones, Crackdown's producer from Realtime Worlds.
Two years later, Gamasutra is publishing it online for the first time:
- [In this Gamasutra bonus feature, published online for the first time in honor of Realtime Worlds' upcoming APB and spinoff studio Ruffian's Crackdown 2, we reprint Game Developer magazine's October 2007 postmortem of RTW's first project, the Xbox 360-exclusive open world action game Crackdown.]
It's a good read, particularly if you are a fan. And most of us are.
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