You are hereGhost Recon Wildlands - Title Update 3

Ghost Recon Wildlands - Title Update 3


By Blackwalt - Posted on 12 April 2017

Updates, patches, and fixes! Oh my!

I may have to commit to the Season Pass soon...

CHALLENGES

  • First Season of Live Season Challenges will be live on Tuesday, April 18th. The challenges and their requirements will be accessible from the game menu once the player is in-game.

MISSIONS/NARRATION

  • Fixed a bug where the GPS would display the route for \"El Emisario\" instead of \"Special Transport\"
  • Fixed \"The Chemist\" teleporting when escaping in certain situations
  • Reload prompt no longer appears when accessing the command wheel
  • Fixed \"Marcus Jensen\" mission not updating for the client while in 2-players coop
  • Fixed an infinite XP exploit in extract missions
  • Fixed a bug where the VIP wouldn't appear in the truck when replaying \"Death Truck\"
  • Fixed a bug where \"Target too far\" would stay on screen in \"The Mole\" mission after locating the Unidad captain
  • Fixed missions NPC not spawning if the player leaves and return to the area in \"The mule doctors\"
  • Fixed a bug where El Cerebro's Assistant would not get into the car after failing the mission in \"El Cerebro\"
  • Fixed Bowman's call not triggering if the player fast travel during Pac Katari's call
  • Fixed the journalist not exiting the car if another player completes the \"Free the journalist\" objective in \"The journalist\"



USER INTERFACE

  • Fixed a bug where the player could get stuck in the menus after validating a tutorial
  • Fixed GPS blinking when the player moves far away from the target
  • Fixed wrong number of Kingslayer files displayed on the tacmap in Media Luna and Inca Camina
  • Fixed the \"Controls\" section of the options menu not responding in certain occasions
  • Fixed a bug where the \"Return to area of operations\" message would remain on the screen even after returning to the area of operations
  • Fixed a bug where the objective of systemic activities would not display on the HUD
  • Pressing the R3 button while in passenger position of a vehicle will now display rear view

CO-OP

  • Added a new public matchmaking criteria based on difficulty level
  • Fixed a bug where a joining player could not see a NPC grabbed by a peer
  • Fixed intels not unlocking for players entering the province last, despite the mission being playable via mission sharing
  • Fixed SAM incoming missile alert not being replicated in coop
  • Fixed visual effects of the \"don't press me\" button not replicating in coop mode
  • Fixed absence of variation in the helicopter sound in co-op
  • Fixed Suppressors sometimes not replicating correctly when changing weapon in the loadout
  • Fixed a bug where the mission \"the Agent\" would be completed for only one player when the drone battery runs dry just after the conversation is finished
  • Fixed a bug where the player could not interact with the rally point door if another player finished watching the cinematic

GAMEPLAY

  • Type 95 LMG's Extended magazines can now be used in-game upon purchase
  • Fixed the player surviving falls when sticking to a wall
  • Player can no longer take cover behind destroyed destructibles
  • Fixed the player occasionally shaking when taking cover
  • Fixed XP stuck for players in very rare occurrences
  • Fixed a bug allowing the player to prone and fire through walls
  • Fixed a bug where the player couldn't take cover when exiting a vehicle
  • The Santa Muerte helicopter now has the same handling as the others helicopters
  • Fixed vehicles not exploding when colliding with the train
  • Fixed a bug allowing the player to clip through walls with a motorcycle
  • Fixed a bug where the Unidad alert level could drop from 4 to 0 when a reinforcement wave is cleaned
  • The ADV Suppressor skill now properly affects damage reduction on all weapons.
  • Fixed a bug where a weapon would become unusable if equipped in the loadout while the player swapped weapons
  • Fixed a bug where the player could not re-equip the suppressor back on Silencio once they viewed the weapon without it in Gunsmith.

AUDIO

  • Fixed Amaru not having a radio voice while travelling by helicopter
  • Fixed missing sound effect when a boat collides with the shore
  • Fixed SAM detection sound repeating itself if the player exits the range in time
  • Fixed audio feedback on incoming missiles
  • Improved radio content randomization
  • Fixed a bug where the AI teammates would repeat the same idle dialogues several times
  • Fixed absence of sound when a helicopter crashes
  • Fixed narrative dialogues replaying after each redeployment

GRAPHICS

  • Fixed an occasional graphic corruption on the road texture when entering and exiting pause menu
  • Fixed graphic corruption when colliding a vehicle with a trash can
  • Fixed the Unidad costume clipping through the camera in First-person view
  • Fixed the NPCs not positioning correctly when entering a 30° inclined vehicle
  • The female ponytail hairstyle is no longer clipping with the Santa Muerte costume
  • Fixed a rare bug causing fps drops on long game sessions

STORE

  • XP boosters now display the number of hours they last
  • \"New vehicle unlocked\" pop-up won't activate every time a vehicle pack is collected
  • Fixed season pass appearing as broken in the store when already purchased
  • The \"Compensator V2-SMG\" can now be attached to SMG's

WORLD

  • Repositioned Legend collectible in the Media Luna province
  • Fixed multiple places where the player could get stuck
  • Fixed various world building glitches
  • Fixed boats spawning on top of each other in Agua Verde

STABILITY

  • Fixed various crashes and glitches

Borrowed from some Playstation site.

COXXORZ RANDOM XBONE DEAL OF THE DAY

iTunes Store is selling Call of Duty: Zombies for just $1.99 ($2.79 CDN?)

RANDOM QUOTE OF THE WEEK


I wish someone looked at me the way you look at your rocket launcher.

-Blackwalt

To Graybush and his XM-52 (Black Ops 3 Zombies):.

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