You are hereI am thinking "Dead Rising 3" was significantly broken

I am thinking "Dead Rising 3" was significantly broken


By Blackwalt - Posted on 20 January 2014

Dead Rising 3 was a major Xbox One launch title

So they released a small patch for the exclusive Xbox One game Dead Rising 3 today. Apparently it includes fixes, online compatibility, and sets up for future DLC. Even with all this everything was squeezed into a paltry 13 GB.

Yes, that is a G followed by a B. It is not a typo. Thirteen gigabytes. For a patch.

Thirteen gigabytes. For a patch.

Keep in mind the average Xbox 360 game install is around 4 GB. There is no way this bodes well for the future of gaming.

"No problem," says any future developer, "we'll fix it in a patch."

Or as Capcom seemingly did, just replace the entire game.

Via Kotaku.

Coxxorz's picture

People are gonna discover their monthly cap REAL soon if this shit continues.

And for those that haven't bought into the next-gen hype yet, this is a compelling reason NOT to buy a new console. Mark my words, MS/Sony!

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